The client engineer writes the visual, cross-platform game client which is distributed to players online and on retail disc.
To apply, simply go here ---> http://jobs.fantasyhiphop.com/?cmd=apply&id=1
Close collaboration with team on project management system
Implement new features in game client
Fix bugs and resolve gameplay issues
Game UI programming
Maintain all code changes in git repository
2D game development (double-buffering, sprite management, z-sorting)
Agile development practices
2+ years experience with BlitzMax --- hard requirement
2+ years with LAMP
C/C++ a plus
Students welcome. Just be deeply enthusiastic about game programming and show a strong background / personal projects in the field.
Cash / equity