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Employees36
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FulltimeYes
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IndustryMobile, Software, Hardware, Consumer
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Principal Architect - Computational Imaging

at Pelican Imaging Corporation in Santa Clara, CA   —   Jul 10, 2014   |  
Overview
Pelican Imaging is seeking a Principal Architect in the area of computational photography with significant depth of knowledge in the core area of computer graphics, geometric and 3D modeling. The principal role is the development of the capabilities of the computational array camera in applications related to depth capture, 3D surface/solid modeling, and image-based rendering. As an employee of Pelican and member of the Imaging R&D team, you will need to thrive in a fast-paced, dynamic environment. This is a full-time position reporting to the CTO.
Responsibilities
You will apply your expertise to develop the core technology of 3D surface and geometric modeling from 3D camera output targeting applications in diverse verticals such as consumer photography, machine vision, security, and other related areas. You will have significant software development experience in C/C++ but will be open to picking up any other software skills needed to get the job done. Knowledge of and prior experience in 3D modeler environments such as Maya would be a bonus as it will be important to develop models and plug-ins that interface to the popular modelers in the industry.
You will work among a group of like-minded technologists who revel in innovative out-of-the box thinking and whom you seek to leverage for their strengths in other areas of computational imaging. Additionally, you will work closely with the SW ecosystem team members with whom you will deliver solutions that enhance the usefulness of the Pelican camera array technology and fully exploits all its capabilities to open up new markets and uses heretofore unseen with traditional imaging systems. This is the job for you if you’re interested in defining and driving the technology that will translate into next generation products.
Experience
8+ years developing and/or leading complex software projects
Skills
Proven track record (products/publications/patents) in computer graphics, geometric and 3D modeling
Broad familiarity with various geometric modeling primitives (ex: Subdivision Surfaces, Nurbs, Bezier and bi-cubic surfaces) with in-depth knowledge in a few of these areas • Experience in delivering software products in these areas would be desirable
Good knowledge of computational photography and imaging desirable •Solid programming skills in compiled languages (C/C++/Objective-C), and specialized languages (GPGPU, OpenGL)
Good interpersonal skills
Education
PhD/MS CS, EE or equivalent
Compensation
DOE
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