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    <title>Tapulous Jobs on Startuply</title>
    <description>Tapulous job listings on Startuply.com.</description>
    <link>http://www.startuply.com</link>
    <ttl>30</ttl>
    <pubDate>Sat, 18 May 2013 10:10:33 GMT</pubDate>
    <image>
      <title>Tapulous's profile on Startuply.com</title>
      <width>90</width>
      <height>60</height>
      <link>http://www.startuply.com/Companies/Tapulous_190.aspx</link>
      <url>http://www.startuply.com/UserUploads/CompanyLogo/190.png</url>
    </image>
    <item>
      <title>Head of Marketing in Palo Alto</title>
      <description>&lt;table cellspacing="0" cellpadding="10"&gt;&lt;tr&gt;&lt;td width="90" valign="top"&gt;&lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;&lt;img src="http://www.startuply.com/UserUploads/CompanyLogo/190.png" alt="" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td valign="top"&gt;We started Tapulous before the App Store even launched. Convinced that the iPhone marks a seismic shift in mobile connectivity, we wanted to be one of the very first companies to be built in this new space. So far, well over ten million unique users have come to enjoy our portfolio of games and apps. Our flagship, the wildly successful Tap Tap Revenge rhythm game, is on one out of every three iPhones and iPod touches, making it the most popular game on the App Store. We are backed by a high-profile group of angel investors including the late Prof. Rajeev Motwani and Andreas Bechtolsheim (original investors/advisors in Google), Khosla Ventures, Marc Benioff, Aydin Senkut and Jeff Clavier. We are a small (less than 20), profitable company, and we're working hard to build the leading music-based social gaming network on the iPhone and, in the future, other next generation mobile devices&lt;br /&gt;&lt;br /&gt;Tapulous is looking to hire a great (Senior) Head of Marketing to join our expanding team. This position represents an unparalleled opportunity to shape the entire marketing and public relations efforts of a hot new start-up in an exciting space. To date, Tapulous has managed 13 SKUs, 30 launches and over 500 press mentions, relying on the homegrown marketing experience of the founding partners. We are excited to anticipate how much more we could do with an experienced marketer driving this function.&lt;br /&gt;&lt;br /&gt;This role is ideally suited for an experienced Director of Marketing that has the capacity to think strategically, but also implement the nuts and bolts of a marketing plan. Despite our successes, we maintain a “scrappy” start-up mentality and make extensive use of Twitter, Facebook, and in-app promotion, as well as other guerrilla marketing techniques to make our marketing dollars go further. You should thrive on thinking creatively about different cost-effective ways to reach the customer.&lt;br /&gt;&lt;br /&gt;You will be entering a supportive environment where we measure our success by working with you to make you a success. Over time, we expect you to bring on additional marketing hires for the company, to grow your team, and ours.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.startuply.com/Jobs/Head_of_Marketing_237_4.aspx"&gt;View full job description&lt;/a&gt; | &lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;View company profile&lt;/a&gt;</description>
      <link>http://www.startuply.com/Jobs/Head_of_Marketing_237_4.aspx</link>
      <pubDate>Sun, 12 May 2013 19:47:01 GMT</pubDate>
    </item>
    <item>
      <title>Design Director in Palo Alto</title>
      <description>&lt;table cellspacing="0" cellpadding="10"&gt;&lt;tr&gt;&lt;td width="90" valign="top"&gt;&lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;&lt;img src="http://www.startuply.com/UserUploads/CompanyLogo/190.png" alt="" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td valign="top"&gt;We started Tapulous before the App Store even launched. Convinced that the iPhone marks a seismic shift in mobile connectivity, we wanted to be one of the very first companies to be built in this new space. So far, well over ten million unique users have come to enjoy our portfolio of games and apps. Our flagship, the wildly successful Tap Tap Revenge rhythm game, is on one out of every three iPhones and iPod touches, making it the most popular game on the App Store. We are backed by a high-profile group of angel investors including the late Prof. Rajeev Motwani and Andreas Bechtolsheim (original investors/advisors in Google), Khosla Ventures, Marc Benioff, Aydin Senkut and Jeff Clavier. We are a small (less than 20), profitable company, and we're working hard to build the leading music-based social gaming network on the iPhone and, in the future, other next generation mobile devices&lt;br /&gt;&lt;br /&gt;Tapulous is looking to hire a Design Director to manage and build our team of talented Graphic Artists and User Interface Designers. Want to set the art and design direction for the most successful iPhone game to-date, and a whole host of new games and applications to come? Tapulous’ Design Director will partner with the art &amp;amp; design team in the creation of the highest quality art &amp;amp; design work, comprised of animation, character design, environments, visual effects, static screens and motion graphics.&lt;br /&gt;&lt;br /&gt;You will be managing a staff of internal and external/guest artists and designers, and overseeing the asset production schedule to fulfill the creative vision of each project. This is a hands-on role, and you will be splitting time between production and management tasks.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.startuply.com/Jobs/Design_Director_237_5.aspx"&gt;View full job description&lt;/a&gt; | &lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;View company profile&lt;/a&gt;</description>
      <link>http://www.startuply.com/Jobs/Design_Director_237_5.aspx</link>
      <pubDate>Sun, 12 May 2013 19:47:01 GMT</pubDate>
    </item>
    <item>
      <title>Senior Engineer, iPhone/Cocoa in Palo Alto</title>
      <description>&lt;table cellspacing="0" cellpadding="10"&gt;&lt;tr&gt;&lt;td width="90" valign="top"&gt;&lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;&lt;img src="http://www.startuply.com/UserUploads/CompanyLogo/190.png" alt="" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td valign="top"&gt;We started Tapulous before the App Store even launched. Convinced that the iPhone marks a seismic shift in mobile connectivity, we wanted to be one of the very first companies to be built in this new space. So far, well over ten million unique users have come to enjoy our portfolio of games and apps. Our flagship, the wildly successful Tap Tap Revenge rhythm game, is on one out of every three iPhones and iPod touches, making it the most popular game on the App Store. We are backed by a high-profile group of angel investors including the late Prof. Rajeev Motwani and Andreas Bechtolsheim (original investors/advisors in Google), Khosla Ventures, Marc Benioff, Aydin Senkut and Jeff Clavier. We are a small (less than 20), profitable company, and we're working hard to build the leading music-based social gaming network on the iPhone and, in the future, other next generation mobile devices&lt;br /&gt;&lt;br /&gt;Our business is expanding and we need a world-class Senior iPhone Engineer to complement the team. You will be responsible for delivering new features and bug fixes in our existing titles, as well as large components of entirely new titles. You will work side-by-side with a team of seasoned engineers with a combined 25 years of experience at Apple. We pride ourselves on the quality of our products, both in terms of delivering a delightful user experience, as well as the professionalism of the code that builds that end-user experience.&lt;br /&gt;&lt;br /&gt;You’ll enjoy significant leadership in identifying requirements and designing solutions, collaborating with the rest of the design and engineering team.&lt;br /&gt;&lt;br /&gt;You will be joining a fun, hardworking, and highly motivated engineering team that prides itself on a scrappy, can-do attitude. We enjoy working on big new products and features, but also take pleasure in polishing and fixing bugs in existing software.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.startuply.com/Jobs/Senior_Engineer_iPhone_Cocoa_237_6.aspx"&gt;View full job description&lt;/a&gt; | &lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;View company profile&lt;/a&gt;</description>
      <link>http://www.startuply.com/Jobs/Senior_Engineer_iPhone_Cocoa_237_6.aspx</link>
      <pubDate>Sun, 12 May 2013 19:47:01 GMT</pubDate>
    </item>
    <item>
      <title>Senior Gameplay Engineer (OpenGL in Palo Alto</title>
      <description>&lt;table cellspacing="0" cellpadding="10"&gt;&lt;tr&gt;&lt;td width="90" valign="top"&gt;&lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;&lt;img src="http://www.startuply.com/UserUploads/CompanyLogo/190.png" alt="" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td valign="top"&gt;We started Tapulous before the App Store even launched. Convinced that the iPhone marks a seismic shift in mobile connectivity, we wanted to be one of the very first companies to be built in this new space. So far, well over ten million unique users have come to enjoy our portfolio of games and apps. Our flagship, the wildly successful Tap Tap Revenge rhythm game, is on one out of every three iPhones and iPod touches, making it the most popular game on the App Store. We are backed by a high-profile group of angel investors including the late Prof. Rajeev Motwani and Andreas Bechtolsheim (original investors/advisors in Google), Khosla Ventures, Marc Benioff, Aydin Senkut and Jeff Clavier. We are a small (less than 20), profitable company, and we're working hard to build the leading music-based social gaming network on the iPhone and, in the future, other next generation mobile devices&lt;br /&gt;&lt;br /&gt;Tapulous is looking to hire a great Senior Gameplay Engineer to join our expanding team of rockstar iPhone developers. Tapulous has several exciting new projects in development, and we are hiring a Senior Gameplay Engineer to complement the existing team. You will take responsibility for architecting and improving our game engines to deliver a richer 3D experience in Tap Tap Revenge and other 3D games that are in development. You will work side-by-side with a team of seasoned engineers with a combined 25 years of experience at Apple. We pride ourselves on the quality of our products, both in terms of delivering a delightful user experience, as well as the professionalism of the code that builds that end-user experience.&lt;br /&gt;&lt;br /&gt;You’ll be a big part of defining and implementing leading-edge new features and graphical capabilities, as well as improving the speed and responsiveness of the gameplay. You’ll enjoy significant leadership in identifying requirements and designing solutions, collaborating with the rest of the design and engineering team.&lt;br /&gt;&lt;br /&gt;You will be joining a fun, hardworking, and highly motivated engineering team that prides itself on a scrappy, can-do attitude. We enjoy working on big new products and features, but also take pleasure in polishing and fixing bugs in existing software.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.startuply.com/Jobs/Senior_Gameplay_Engineer_OpenGL_237_7.aspx"&gt;View full job description&lt;/a&gt; | &lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;View company profile&lt;/a&gt;</description>
      <link>http://www.startuply.com/Jobs/Senior_Gameplay_Engineer_OpenGL_237_7.aspx</link>
      <pubDate>Sun, 12 May 2013 19:47:01 GMT</pubDate>
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    <item>
      <title>Javascript Ninja in Palo Alto</title>
      <description>&lt;table cellspacing="0" cellpadding="10"&gt;&lt;tr&gt;&lt;td width="90" valign="top"&gt;&lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;&lt;img src="http://www.startuply.com/UserUploads/CompanyLogo/190.png" alt="" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td valign="top"&gt;We started Tapulous before the App Store even launched. Convinced that the iPhone marks a seismic shift in mobile connectivity, we wanted to be one of the very first companies to be built in this new space. So far, well over ten million unique users have come to enjoy our portfolio of games and apps. Our flagship, the wildly successful Tap Tap Revenge rhythm game, is on one out of every three iPhones and iPod touches, making it the most popular game on the App Store. We are backed by a high-profile group of angel investors including the late Prof. Rajeev Motwani and Andreas Bechtolsheim (original investors/advisors in Google), Khosla Ventures, Marc Benioff, Aydin Senkut and Jeff Clavier. We are a small (less than 20), profitable company, and we're working hard to build the leading music-based social gaming network on the iPhone and, in the future, other next generation mobile devices&lt;br /&gt;&lt;br /&gt;Tapulous is looking to hire a Javascript Ninja to help build the rich web features inside our native iPhone games and applications. Our business is expanding and we need a Javascript Ninja to compliment our growing team. Tapulous applications are increasingly becoming a hybrid of native and web content, with the objective of combining the strength of each technology to deliver an amazing gaming experience for the end user.&lt;br /&gt;&lt;br /&gt;You will join a fun, hardworking, and highly-motivated engineering team chock full of former Apple engineers, game developers, graphic designers, and client Javascript developers. We pride ourselves on the quality of our products, both at the high level of what the user sees, as well as the professionalism of the code that builds that end-user experience. Together with this team you will identify, specify, prototype and release exciting new features for our existing titles and new titles under development.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.startuply.com/Jobs/Javascript_Ninja_237_8.aspx"&gt;View full job description&lt;/a&gt; | &lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;View company profile&lt;/a&gt;</description>
      <link>http://www.startuply.com/Jobs/Javascript_Ninja_237_8.aspx</link>
      <pubDate>Sun, 12 May 2013 19:47:01 GMT</pubDate>
    </item>
    <item>
      <title>Graphic Designer in Palo Alto</title>
      <description>&lt;table cellspacing="0" cellpadding="10"&gt;&lt;tr&gt;&lt;td width="90" valign="top"&gt;&lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;&lt;img src="http://www.startuply.com/UserUploads/CompanyLogo/190.png" alt="" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td valign="top"&gt;We started Tapulous before the App Store even launched. Convinced that the iPhone marks a seismic shift in mobile connectivity, we wanted to be one of the very first companies to be built in this new space. So far, well over ten million unique users have come to enjoy our portfolio of games and apps. Our flagship, the wildly successful Tap Tap Revenge rhythm game, is on one out of every three iPhones and iPod touches, making it the most popular game on the App Store. We are backed by a high-profile group of angel investors including the late Prof. Rajeev Motwani and Andreas Bechtolsheim (original investors/advisors in Google), Khosla Ventures, Marc Benioff, Aydin Senkut and Jeff Clavier. We are a small (less than 20), profitable company, and we're working hard to build the leading music-based social gaming network on the iPhone and, in the future, other next generation mobile devices&lt;br /&gt;&lt;br /&gt;Tapulous is looking to hire a world-class Graphic Designer to join our expanding art &amp;amp; design team. We prides ourselves on the high quality of our games and apps. Join us and work with our experienced and passionate engineering and design team to deliver stunning visual experiences in our existing games, and new titles.&lt;br /&gt;&lt;br /&gt;In the short term, your focus will be on Tap Tap Revenge, helping to create stunning gameplay experiences and themes that capture the spirit of the artists and songs that we feature in the game. Over time, your role will expand to new feature development in Tap Tap Revenge, as well as to new games under development.&lt;br /&gt;&lt;br /&gt;You will need to be comfortable with, and excited about, working in a range of mediums and styles, and varying your aesthetic regularly. Your input won’t be limited purely to the look of a well-defined functional design: your input will be needed on product and UI issues that come up in the course of game development, and so having a background in these design areas, good product instincts, and strong communication skills is a must.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.startuply.com/Jobs/Graphic_Designer_237_9.aspx"&gt;View full job description&lt;/a&gt; | &lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;View company profile&lt;/a&gt;</description>
      <link>http://www.startuply.com/Jobs/Graphic_Designer_237_9.aspx</link>
      <pubDate>Sun, 12 May 2013 19:47:01 GMT</pubDate>
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      <title>3D Graphic Artist in Palo Alto</title>
      <description>&lt;table cellspacing="0" cellpadding="10"&gt;&lt;tr&gt;&lt;td width="90" valign="top"&gt;&lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;&lt;img src="http://www.startuply.com/UserUploads/CompanyLogo/190.png" alt="" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td valign="top"&gt;We started Tapulous before the App Store even launched. Convinced that the iPhone marks a seismic shift in mobile connectivity, we wanted to be one of the very first companies to be built in this new space. So far, well over ten million unique users have come to enjoy our portfolio of games and apps. Our flagship, the wildly successful Tap Tap Revenge rhythm game, is on one out of every three iPhones and iPod touches, making it the most popular game on the App Store. We are backed by a high-profile group of angel investors including the late Prof. Rajeev Motwani and Andreas Bechtolsheim (original investors/advisors in Google), Khosla Ventures, Marc Benioff, Aydin Senkut and Jeff Clavier. We are a small (less than 20), profitable company, and we're working hard to build the leading music-based social gaming network on the iPhone and, in the future, other next generation mobile devices&lt;br /&gt;&lt;br /&gt;Tapulous is looking to hire a talented and creative 3D Graphic Artist to join our expanding art &amp;amp; design team. Tapulous is increasingly going 3D, as we push the graphical capabilities of the iPhone and iPod touch to their limits to deliver awe-inspiring immersive games. We want you help us in the effort, working with our experienced and passionate engineering and design teams to introduce 3D elements to existing games and new titles.&lt;br /&gt;&lt;br /&gt;You will be modeling and creating beautiful and compelling textures for a diverse visual range of environments, characters, props, objects and effects. Although you will be focussing principally on 3D, you will need to be comfortable with, and excited about, working in a range of mediums and styles, and varying your aesthetic regularly. Your input won’t be limited purely to the look of a well-defined functional design: your input will be needed on product and UI issues that come up in the course of game development, and so having a background in these design areas, good product instincts, and strong communication skills is a must.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.startuply.com/Jobs/_D_Graphic_Artist_237_10.aspx"&gt;View full job description&lt;/a&gt; | &lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;View company profile&lt;/a&gt;</description>
      <link>http://www.startuply.com/Jobs/_D_Graphic_Artist_237_10.aspx</link>
      <pubDate>Sun, 12 May 2013 19:47:01 GMT</pubDate>
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      <title>Game Designer/Producer in Palo Alto</title>
      <description>&lt;table cellspacing="0" cellpadding="10"&gt;&lt;tr&gt;&lt;td width="90" valign="top"&gt;&lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;&lt;img src="http://www.startuply.com/UserUploads/CompanyLogo/190.png" alt="" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td valign="top"&gt;We started Tapulous before the App Store even launched. Convinced that the iPhone marks a seismic shift in mobile connectivity, we wanted to be one of the very first companies to be built in this new space. So far, well over ten million unique users have come to enjoy our portfolio of games and apps. Our flagship, the wildly successful Tap Tap Revenge rhythm game, is on one out of every three iPhones and iPod touches, making it the most popular game on the App Store. We are backed by a high-profile group of angel investors including the late Prof. Rajeev Motwani and Andreas Bechtolsheim (original investors/advisors in Google), Khosla Ventures, Marc Benioff, Aydin Senkut and Jeff Clavier. We are a small (less than 20), profitable company, and we're working hard to build the leading music-based social gaming network on the iPhone and, in the future, other next generation mobile devices&lt;br /&gt;&lt;br /&gt;Tapulous is looking to hire a stellar Game Designer/Producer to join our expanding game development team. We’ve built the kind of tightly-knit creative team you can only find at a small indie studio, and our games and apps are widely regarded as among the best on the iPhone platform. We’re experts at building hybrid games – compelling games based on a mix of native and web technologies – and are fast ushering in a new era of connected play.&lt;br /&gt;&lt;br /&gt;This is a unique role to lead and manage the game creation process for new titles under development, from the initial concept designs all the way to the finished product. Your duties will include overseeing all aspects of game design: general game design; rules systems; play balance; interface design; story and creative. The ideal candidate will have proven experience in game design, outstanding “people skills,” and a longstanding passion for playing games of multiple genres on various platforms. You will be working closely with a seasoned team of talented engineers and designers in a collaborative start-up setting, which will require less in the way of PRD-writing skills, and more hussle, flexibility, and ability to think on your feet.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.startuply.com/Jobs/Game_Designer_Producer_237_11.aspx"&gt;View full job description&lt;/a&gt; | &lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;View company profile&lt;/a&gt;</description>
      <link>http://www.startuply.com/Jobs/Game_Designer_Producer_237_11.aspx</link>
      <pubDate>Sun, 12 May 2013 19:47:01 GMT</pubDate>
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      <title>Lead Server Engineer, LAMP in Palo Alto</title>
      <description>&lt;table cellspacing="0" cellpadding="10"&gt;&lt;tr&gt;&lt;td width="90" valign="top"&gt;&lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;&lt;img src="http://www.startuply.com/UserUploads/CompanyLogo/190.png" alt="" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td valign="top"&gt;Tapulous is the #1 developer of iPhone games. We are a profitable &amp;lt;20 person team in downtown Palo Alto, CA. We are growing FAST.&lt;br /&gt;&lt;br /&gt;Our flagship title, Tap Tap Revenge has been downloaded 20+million times. 32% of all of iPhone/iPod touch users have downloaded the game and it's played over 2 million times a day around the World.&lt;br /&gt;&lt;br /&gt;Mobile is the next frontier. Contact us if you’d like to join the market leader.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.startuply.com/Jobs/Lead_Server_Engineer_LAMP_237_12.aspx"&gt;View full job description&lt;/a&gt; | &lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;View company profile&lt;/a&gt;</description>
      <link>http://www.startuply.com/Jobs/Lead_Server_Engineer_LAMP_237_12.aspx</link>
      <pubDate>Wed, 08 May 2013 04:40:56 GMT</pubDate>
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      <title>Visual Designer- iPhone Games in Palo Alto</title>
      <description>&lt;table cellspacing="0" cellpadding="10"&gt;&lt;tr&gt;&lt;td width="90" valign="top"&gt;&lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;&lt;img src="http://www.startuply.com/UserUploads/CompanyLogo/190.png" alt="" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td valign="top"&gt;Your job is to create engaging user experiences through graphic design.&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.startuply.com/Jobs/Visual_Designer_iPhone_Games_237_3.aspx"&gt;View full job description&lt;/a&gt; | &lt;a href="http://www.startuply.com/Companies/Tapulous_190.aspx"&gt;View company profile&lt;/a&gt;</description>
      <link>http://www.startuply.com/Jobs/Visual_Designer_iPhone_Games_237_3.aspx</link>
      <pubDate>Sun, 28 Apr 2013 21:58:57 GMT</pubDate>
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